Kkuk
Dev Kkuk
Dev Kkuk
  • ðŸ’ŧDev
    • ðŸŦ–3D Graphic
      • ðŸŽĻRendering Pipeline
        • ðŸŽĻURP(Universal Render Pipeline)
        • ðŸŽĻHDRP (High-Definition Render Pipeline)
    • ðŸ’ĄAlgorithm
    • ðŸ–ĨïļAWS GameLift
      • ðŸ–ĨïļAgar
      • ðŸ–ĨïļSampleGame Circle 9
    • 🧑‍ðŸ’ŧC++
    • 🧑‍ðŸ’ŧC#
      • 📚Action
      • 📚Array Init
      • 📚async / await
      • 📚Boxing & Unboxing
      • 📚ByteArray <-> Struct
      • 📚Circular Queue(In Tracking Data)
      • 📚Collections
      • 📚Deleagte / Invoke
      • 📚Event
      • 📚IO (Read/Write)
      • 📚Linq
      • 📚mysql
      • 🚀zero-formatter
      • 📚ref / out
      • 📚Size of Type
      • 📚Socket - Async
      • 📚Task
      • 📚Thread
      • 📚using
      • 📚Override 및 New í‚Īė›Œë“œëĨž ė‚ŽėšĐí•īė•ž 하는 ęē―뚰
      • 📚Switch
    • 🧑‍ðŸ’ŧJavaScript
      • 📚Array
      • 📚apply(), call(), bind()
      • 📚Object
      • 📚swap
      • 📚Map
      • 📚parse
      • 📚String
      • 📚...
    • 🧑‍ðŸ’ŧLua
      • 📚Attach C#
    • 📐Math
      • 📐Dot Product
      • 📐Cross Product
    • ðŸŽŪUnity3D
      • ðŸ”ŦCoroutine
        • 🏃‍♂ïļFSM (Finite State Machine)
        • 📚Thread & Coroutine
      • ðŸ”ŦInspector Expose
      • ðŸ”ŦRay - Mouse Picking
      • ðŸ”ŦGarbage Collection
      • ðŸ”ŦPlugin
      • ðŸ”ŦUniRX
      • ðŸ”ŦUnityEvent vs C# Event
        • ðŸ”ŦUnityEvent
      • ðŸ”ŦVector ęą°ëĶŽ
      • ðŸ”ŦUI
        • ðŸ”ŦMultiresolution
      • 🏃‍♂ïļUMA
        • 🏃‍♂ïļRace
        • 🏃‍♂ïļDNA
        • 🏃‍♂ïļWardrobe Recipe
        • 🏃‍♂ïļSave / Load
      • 📚Culling Mask
      • ðŸ–ĨïļPhoton Server
        • ✈ïļDemoAsteroids
          • ✈ïļDemoAsteroids-LobbyScene
      • ⏰FPS Counter
      • âŒĻïļëЀ티 í‚Ī ėž…ë Ĩ ė œí•œ Multi Key Input Limit
      • ⏰script execution order
      • 📚JsonUtility
      • ðŸĪžNetcode for Gameobjects
        • ðŸĪžHelloWorld
        • ðŸĪžsample1
      • 📚Singleton
      • ðŸ”ŦRay - info
      • 📚BoundBoxContainer
      • 📚CopyComponent
      • 📚AutoPivotSetting on 3DObject
        • 📚EditPivotObject in Unity Editor
      • 📚PlayerPrefs Custom Editor
      • 📷ImageCropper
    • ðŸ’ŧVisualStudioCode
    • ðŸ§ĐPattern
      • ðŸ§ĐDecorator Pattern
    • ðŸ’ŧSerialization Library
    • ðŸ›’ėŒė“° ëŠĻėŒ
      • C# - ëЀ티 ėžëĢŒí˜•?
      • Enumė„ byte로 ė“°ęģ  ė‹ķė—ˆë‹Ī..
    • âĪīïļGIT
      • âĪīïļgit ė—ė„œ CRLF 개행 ëŽļėž ė°Ļėī로 ėļ한 ëŽļ렜 í•īęē°í•˜ęļ°
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Next3D Graphic

Last updated 9 months ago

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  • Email: yangyk7364@gmail.com

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